Wednesday 23 October 2013

Film Analysis

Film Analysis

Camera shots

We started the film with a long medium shot of the character running down the corridor so it sets the scene of drama and also suspense as the audience cannot see what they are running from. It gives a realistic viewing of the character as if they were facing them.

We then pan the camera so that it shows a gradual movement across the room. It then transitions to an over the shoulder shot of the character so the audience can see things from their perspective. At this point the audience can see what the character was initially running from; a mysterious figure that is stood on the bottom floor at a high angle long shot also from over the shoulder. This is an effective way of putting the audience in the characters shoes which is popularly used in horror films to make the audience feel included in the drama.

The camera then switches to a close up of the characters face. This was done so that the audience can see the characters reaction which helps tell the story and also clarifies that the figure was what they are running from.
To keep the film consistent and realistic we then used the same shot type for the character running back as we did running forward; medium long shot. To keep the audience up with the character running, the camera switches to a front on shot so that the character is running toward the camera so that the audience can see all the action at all times.  We kept the timing of the running scenes the same to create a real time consistency but also to build tension.
The camera then changes to a point of view shot and the camera pans side to side as if the character were looking around so that the audience sees things from their perspective on which way to turn. We then added a blackout for drama as the audience are kept guessing of what will happen. This also gave us the chance to fill in time of when we did not have the appropriate footage to create a smooth transition from shot to shot due to different angles: the blackout resolved this issue nicely.

A medium shot of the character the girl had originally been running from makes the audience wonder what will happen now that the drama is coming together. We used an angle that would realistically be from the girl’s height and showed us what they were seeing so that the audience feels the same fear being in their shoes as the character.

Then using a shot that remained in the same position to watch the character walk away we used a long shot that would allow the audience to see the characters action of movement in a smooth timing when linked with the next one. This makes the character appear to walk around the corner in a way that the audience can see them at all times when realistically it is two different time frames. It keeps the audience up to date on the character’s situation.

Finally the ending where the character walks into a room, we used match on action to get the timings for the door and walking in accurate. We make it correspond to the characters action as well as sound. We then switched between shot reverse shot, over the shoulder and medium shots so that the conversation appeared in real time an altogether scene when really it was done in lots of different stages and fixed together in time. 

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